But the other thing that we've never done before is now this falls back, This has nothing to do with you deciding what to use your VC toward, this is just based on what you're doing on the court. "Once you hit 95, then it becomes all about how you play, what competition you're going up against, and you're essentially trying to chase that 99," Bishop says. "So if you're winning games, you're playing really well to move up in small increments, you'll be going up by tenths of a point. The progression changes dramatically once you read a 95-overall rating as well. Every time you level up one of the four categories, you also have a chance to respec your badges in that category, so you don't have to worry about wasting a valuable upgrade point on a badge that doesn't work the way you hoped it would. Now, the badge unlock meters track across the four badge categories, meaning no matter what shot you take, you are earning experience that eventually allows you to choose any badge in the category. For instance, if you wanted to earn the Corner Specialist badge last year, you would have to take shot after shot in the corner. To unlock a badge, you no longer have to grind a particular way. New Progression System Introduces Badge Flexibilty Bishop says you can save up to 10 archetypes, and once you start a career with a particular archetype you can clear out that build, giving you plenty of room to lab new builds and keep your favorites. Many favorites return, but the game also introduces 50 new ones. NBA 2K20's revamped badge system breaks them down across four categories – finishing, shooting, playmaking, and defense/rebounding. Before you take them on the court, you can select the overall rating you want to try them out at and then assign your preferred badges from the giant list of options. The flexible system provides over 100 different archetypes to peruse, and once you've carved the outline for your player, you can actually test them out. The new MyPlayer builder feature (which you can check out yourself today) gives you unprecedented control over your baller, allowing you to tweak their base values, choose their takeover, and set their potential cap for each major skill. Player development in previous NBA 2K games was a bit of a guessing game because you never knew how your player would top out and what they would feel like at their apex until you put in the hundreds of hours to get there. ![]() Here are the other noteworthy features: New MyPlayer Builder Encourages Experimentation You still start as a 60 overall player, but when I asked how long it takes to raise your rating to the 80s, senior producer Ben Bishop says "we're talking weeks instead of months." The change should encourage more users to create mutiple characters for use in the Jordan Rec League and the Park, which is a net win for the series. This eased grind is just one of the promising things we learned about NBA 2K20's revamped M圜areer mode. NBA 2K20 hopes to make this complaint a thing of the past with a dramatically faster upgrade process. ![]() NBA 2K19 made it easier to earn VC, but many ( like me) argued it still took too long to get good and kneecapped an otherwise strong experience. ![]() Like clockwork, every year NBA 2K releases, a segment of the gaming community picks up the megaphone and shouts down the M圜areer mode, which was often accused of being too grindy and too geared toward encouraging players to spend a little extra cash to ease the pain of raising your player from a 60 overall rating to a respectable level.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |